Breakfast in the Cafeteria: Survey Results
Number of Responses: 11
From the data, I can conclude that breakfast in the cafeteria is known about by the students, but it's not a popular option. The majority of the survey takers (63.6%) said that they are aware that breakfast is served in the cafeteria, but the majority of them have also never had it (81.8% of survey takers). From these results I can draw the conclusion that students don't eat breakfast in the cafeteria because they don't want to, not because they're unaware of the option.
Also, from the data collected about the types of food served in the cafeteria, it seems that students would prefer food that isn't a current option. It may be a possibility that if the cafe served different foods, like waffles, donuts, etc., that students may begin to consider the cafe to be a better option. I could make this survey better by adding a question about the food options, and asking students that if the cafeteria including the options that they had checked off would change their minds about eating breakfast in the cafe.
Wednesday, October 26, 2016
Tuesday, October 25, 2016
Wednesday, October 19, 2016
A Company's Social Responsibility
Starbucks

Started in 1977 by funding literacy programs in the US and Canada and now supporting communities around the globe, the Starbucks Foundation is committed to strengthening communities. The foundation gives money to different causes that they believe in including helping young people acquire the opportunities and skills that they need to succeed, community service programs and monetary donations, or supporting clean water initiatives.
The foundation has an extremely wide reach and a large impact. In 2015, they gave $6.9 million in grants to nonprofit organizations, and the Starbucks corporation itself raised over $29 million in cash for the foundation.
As a for-profit, public company, Starbucks believes that they have a responsibility to give back to the community.
Veterans and Military Support
Starbucks believes that military veterans and their families deserve more than just the simple words, "thank you." They believe in finding opportunities or veterans returning from service and allowing them to stay connected to their communities. Starbucks has committed to hiring 10,000 veterans and military spouses by 2018, and to date they have hired more than 6,500.
In April 2016, Starbucks partnered with the Schultz Family Foundation in Seattle with the goal to create a blueprint to bridge the gap between the military and civilians.John Kelly. Starbucks' Senior VP said "that this initiative is more than a pipeline to an incredible talent pool, but an opportunity to build on Starbucks legacy of community service and civic engagement.”Tuesday, October 18, 2016
Business and Social Responsibility Questions
5.1 Assessment
- A business is an organization involved in producing and marketing goods and services. A business may also be a company.
- Two primary functions of a business are producing and marketing goods and services,
- Businesses can be categorized by size, by profit orientation (nonprofit or for profit), by market served (consumer or industrial), and the types of products provided (goods, services, etc).
- E-Commerce is significant because it gives businesses another way to market and sell their goods and services. It opens up a wider range of consumers and allows for people to easily access information or products.
Tuesday, October 11, 2016
Wednesday, October 5, 2016
Licencing a Video Game: History
1962 Spacewar!
Created by MIT student Steve Russell. Although it was very simple, it was the first computer-based video game every created.
1977 Video Game Computer System by Atari
More commonly known as the Atari 2600, it was an at-home video gaming console. Features included a joystick, color games, and varying difficulty levels.
1989 Game Boy
Nintendo's Game Boy was the first handheld system with interchangeable cartridges. Features included good game play, easy usage, and long battery life.
2000 The Sims
A simulation game modeling realistic life, became the best selling computer game of its time.
Information from http://www.museumofplay.org/about/icheg/video-game-history/timeline
Created by MIT student Steve Russell. Although it was very simple, it was the first computer-based video game every created.
1977 Video Game Computer System by Atari
More commonly known as the Atari 2600, it was an at-home video gaming console. Features included a joystick, color games, and varying difficulty levels.
1989 Game Boy
Nintendo's Game Boy was the first handheld system with interchangeable cartridges. Features included good game play, easy usage, and long battery life.
2000 The Sims
A simulation game modeling realistic life, became the best selling computer game of its time.
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Video Games Then (www.factmyth.,com). and Now (Virtual Reality) (www.sossolteiros,bol.uol.com.br) |
Information from http://www.museumofplay.org/about/icheg/video-game-history/timeline
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